Skip to main content
TR

CYBER CULTURE

Course
VICD405 - CYBER CULTURE
Department
Visual Communication Design - English - Undergraduate
Course Type
Course
Status
Required
Language
English
Credit
3
ECTS
3
T+P+L
3 + 0 + 0
Course Coordinator(s)
-
Prerequisite
-
Keywords

Course Description

This course examines the development of a culture of machines, from the industrial revolution forward, by analyzing a selection from the cannon of non-fiction and fictional texts, and exploring the ways that these visions converge with and diverge from present reality. The objective of the course is to introduce the students the cyber culture surrounding them and give them awareness in their approach to their designs. In this course, by means of cinema, literature and architecture, the formation of cyber culture in time and its futuristic projections will be analyzed. Topics include various films, images and readings based on cyber themes such as cyber space, cyber punk and cyber art.

CYBER CULTURE

Evaluation Tools (Active Term)

No evaluation items have been defined.

Course outcomes

  1. 01 To construct a clear understanding about the interrelations among cyberculture and cyber communities
  2. 02 To evaluate and use online information resources
  3. 03 To assess what types of cyber-culture exist
  4. 04 To identify multiple viewpoints of the cyberculture

Course Syllabus

Week Topic
Week 1 Introduction to Cyber Culture
Week 2 The Birth of Machines
Week 3 Cyberpunk Aesthetics
Week 4 Cyber Art and Visual Culture
Week 5 The Architecture of Cyberspace
Week 6 Cyber Culture in Cinema
Week 7 Cyber ​​Culture in Music and Literature
Week 8 Midterm
Week 9 Cyber ​​Culture in Games and Animation
Week 10 Present vs. Future
Week 11 Future Visions and Beyond
Week 12 The Cultural Impact of AI
Week 13 Cyber Ethics and Privacy
Week 14 Cyber Culture and Identity
Week 15 Course Reflection and Wrap-up

Reference Books & Course Materials

  1. 01 Cyberbook: An Introduction to Topics in Cyberculture, Western Kentucky University, Department of Communication, 2014
  2. 02 CYBERCULTURE, David Bell , Brian D.Loader ,Nicholas Pleace and Douglas Schuler, 2004
  3. 03 Confronting the Challenges of Participatory Culture, Henry Jenkins, Massachusetts Institute of Technology, 2009
  4. 04 Cyberculture Theorists: Manuel Castells and Donna Haraway (Routledge Critical Thinkers), David Bell, 2006

Learning Outcomes

  1. L01 To construct a clear understanding about the interrelations among cyberculture and cyber communities SOLO 4
  2. L02 To evaluate and use online information resources SOLO 4
  3. L03 To assess what types of cyberculture exist SOLO 4
  4. L04 To identify multiple viewpoints of the cyberculture SOLO 4

Program Outcomes

  1. P01 have knowledge which is supported by up-to-date primary and secondary course books and application tools in the field of Visual Communication Design
  2. P02 have technical knowledge necessary for the field of Visual Communication Design
  3. P03 Have knowledge about universal human rights, social justice, quality management, environmental protection, and workplace health.
  4. P04 S/he visualises imagined things in a coherent structure
  5. P05 S/he defines the problems related to communication and finds possible solutions for these problems.
  6. P06 S/he has skills to manage a project/work related to Visual Communication Design independently.
  7. P07 S/he develops and applies projects and activities related with his/her social environment with an awareness of social responsibility.
  8. P08 S/he designates and manages the requirements and processes of learning.
  9. P09 S/he, equipped with advanced knowledge and skills in Visual Communication Design education, who interprets and evaluates data, identifies and analyses problems and finds solutions based on research and facts.
  10. P10 S/he can take responsibility as an individual and a team member in complex and unforeseen problems related to Visual Communication Design projects.
  11. P11 S/he plans, manages and finishes a media content under time restrictions.
  12. P12 S/he approaches advanced knowledge and skills from a critical perspective.
  13. P13 S/he is aware that the Visual Communication Design Department has close ties with new technological developments and also aware of the importance of pursuing these developments which have vital importance for creating new media content.
  14. P14 S/he is a person who informs and expresses thoughts for possible solutions related with Visual Communication Design contents prepared for related individuals and organisations.
  15. P15 S/he shares developments and data related to Visual Communication Design with specialists and non-specialists
  16. P16 S/he acts in Visual Communication Design projects in accordance with social, scientific, cultural and ethical norms.

Po-Lo Matrix

LO P01 P02 P03 P04 P05 P06 P07 P08 P09 P10 P11 P12 P13 P14 P15 P16 Average
L01 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
L02 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
L03 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
L04 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0