Skip to main content
TR

GRAPHIC DESIGN-IV

Course
GRDE302 - GRAPHIC DESIGN-IV
Department
Graphic Design - English - Undergraduate
Course Type
Course
Status
Required
Language
English
Credit
6
ECTS
10
T+P+L
4 + 4 + 0
Course Coordinator(s)
-
Prerequisite
Keywords

Course Description

Preparing a magazine and a series of book design with using one or all of the media and multimedia techniques such as illustration, photography, and typography. Studies on the realization of graphic projects. Students in this course will tackle advanced-level layout projects that push their design skills to the limit. Students will learn how to build strong foundations for the page design, explore creative applications for lines and shapes, and discover how to break the rules while maintaining the underlying structure of a page. Case studies will analyze carefully selected examples of layout designs considered to be classics of graphic print design.

GRAPHIC DESIGN-IV

Evaluation Tools (Active Term)

No evaluation items have been defined.

Course outcomes

No course outcomes have been defined yet.

Course Syllabus

Week Topic
Week 1 Introduction to the course / Preliminary research questions & approaches for term project: A museum graphic design project
Week 2 A technical trip to the museum and preliminary research
Week 3 Student presentation & class discussion / Sketches and idea development (Midterm: Visual identity, printed communication materials, exhibition graphics, visitor/staff materials)
Week 4 Implementing the idea
Week 5 Implementing the idea
Week 6 Implementing the idea
Week 7 Pre-Jury
Week 8 MIDTERM EXAM WEEK
Week 9 MIDTERM EXAM WEEK
Week 10 Sketches and idea development (Final: Digital communication tools, wayfinding & signage, souvenirs)
Week 11 Implementing the idea
Week 12 Implementing the idea
Week 13 Implementing the idea
Week 14 Implementing the idea
Week 15 Pre-Jury

Reference Books & Course Materials

  1. 01 Basic Design Layout-Gavin Ambrose, Paul Harris / https://issuu.com/carlosgomez58/docs/gavin_ambrose__paul_harris_-_basic_design-layout
  2. 02 Design Thinking - Gavin Ambrose, Paul Harris / https://issuu.com/marylizcf/docs/design_thinking_-_gavin_ambrose_-_p
  3. 03 The Production Manual - Graphic design handbook - Gavin Ambrose, Paul Harris / https://issuu.com/barsgrave/docs/the-production-manual---graphic-design-handbook
  4. 04 Graphic Design Thinking: Beyond Brainstorming - Ellen Lupton / https://issuu.com/papress/docs/graphicdesignthinking

Learning Outcomes

  1. L01 Observes(4), argues(4) and analyzes(4) real visual communication problems SOLO 4
  2. L02 Initiates(5) a design solution for an assessed(5) visual communication problem. SOLO 5
  3. L03 Creates(5) a unique design project SOLO 5
  4. L04 Designs a full project with his/her own synthesize(5) and predict(5) SOLO 5
  5. L05 Outlines (3) layout design for print or digital media SOLO 3
  6. L06 Constructs (4) three-dimensional design elements SOLO 4

Program Outcomes

  1. P01 The student chooses the design principles and can match the application
  2. P02 Students will be able to define national and international values in art and design
  3. P03 Students will be able to define abstract and concrete design concepts and express them in composition
  4. P04 The student can adjust the time correctly to complete his / her graphic application
  5. P05 The student matches the relationship between image and meaning
  6. P06 Students can express what they see by drawing
  7. P07 Identifies the traces, aligns, and calculates the hierarchy of typographic elements
  8. P08 Defines and lists art and design materials
  9. P09 Expresses an idea, concept or phenomenon visually in a creative way
  10. P10 Solves the design problems encountered in the process
  11. P11 Symbolizes concepts, situations, and objects in the visual context
  12. P12 Develops design projects by recalling basic graphic design principles
  13. P13 Applies technology effectively in the design process
  14. P14 Can think critically and question theoretical gains in the context
  15. P15 Relate the past, present, and future of design
  16. P16 Can perform original works related to the field and evaluate the results
  17. P17 Designs and produces different visual areas such as multimedia, advertising graphics, animation, new media, printmaking, and photography
  18. P18 Improves communication skills for teamwork
  19. P19 Can effectively discuss, criticize and form theory about the field
  20. P20 Student can organize paragraphs, single-column, multi-column and modular grids in book and magazine designs
  21. P21 Can plan collaborations with colleagues in interdisciplinary and multidisciplinary environments
  22. P22 Can associate written texts with visual images
  23. P23 Can observe and compare in the context of art criticism methods
  24. P24 Can apply legal regulations and procedures in the field
  25. P25 Be able to associate written texts with visual images

Po-Lo Matrix

LO P01 P02 P03 P04 P05 P06 P07 P08 P09 P10 P11 P12 P13 P14 P15 P16 P17 P18 P19 P20 P21 P22 P23 P24 P25 Average
L01 3 3 3 4 4 4 4 4 4 4 4 4 4 3 3 3 4 4 3 4 4 4 3 3 4 3.64
L02 3 3 3 4 4 0 4 4 4 4 4 3 4 3 3 3 0 0 3 4 3 3 3 3 4 3.04
L03 4 4 4 4 4 4 4 4 4 4 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 1.92
L04 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0.12
L05 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0.12
L06 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0.12