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TR

SKETCHING IN DESIGN

Course
GRDE110 - SKETCHING IN DESIGN
Department
Graphic Design - English - Undergraduate
Course Type
Course
Status
Required
Language
English
Credit
3
ECTS
5
T+P+L
2 + 2 + 0
Course Coordinator(s)
-
Prerequisite
-
Keywords

Course Description

The student who faces with visual communication and graphic design should learn how to look and see first. The aim of this course is to teach the freehand drawing for a conceptual purpose. More than doodling, the sketching is an expression method. Student should learn how to sketch for achieving visualize the ideas. It is mandatory to keep a sketchbook during the course term. Visual note keeping, observation, sketching as a predesign process, to keep a sketchbook as an artistic expression method are among the subjects. Student can build image-meaning integrity as an active participant by this course. The habit of sketchbook use, brings method and working discipline. Student gains a rewarding predesign habit at the end of the course.

SKETCHING IN DESIGN

Evaluation Tools (Active Term)

No evaluation items have been defined.

Course outcomes

  1. 01 Describe (3) the key concepts and methods of the design process.
  2. 02 Apply (3) professional presentation techniques.
  3. 03 Recognize (2) skills in time and project management by keeping deadlines and fulfilling requirements.
  4. 04 The student matches(2) the relationship between image and meaning
  5. 05 Symbolizes(3) concepts, situations, and objects in the visual context

Course Syllabus

Week Topic
Week 1 Introduction, rules, fundamental tools for course and information
Week 2 The Designer’s Eye & Line Quality Breaking the "preconceived image" vs. reality. Exercises: Blind contour, weighted lines, and ghosting techniques.
Week 3 Perspective & Volumetric Thinking Drawing 3D forms (cubes, cylinders, spheres) in 1 and 2-point perspective.
Week 4 Light, Shadow, and Texture Understanding light sources to define form. Introduction to hatching, cross-hatching, and stippling for material representation.
Week 5 Deconstructing the Object Analyzing complex objects and breaking them down into primitive shapes. Introduction to Orthographic Projection (top, side, and front views).
Week 6 "X-ray" drawing: sketching the internal structure of objects. Focus on proportion and scale.
Week 7 MIDTERM EXAMS
Week 8 MIDTERM EXAMS
Week 9 Quick gesture drawings for scale and context. The "Mannequin" method for placing humans within design environments.
Week 10 Letterform Anatomy & Hand Lettering Sketching serifs, terminals, and x-heights. Understanding the "skeleton" of a typeface before adding weight.
Week 11 Logotype Ideation & Iteration The "Thumbnail" method: Generating 50+ ideas rapidly. Refining a concept through tracing paper overlays.
Week 12 Layout & Grid Sketching Sketching wireframes for web and print. Using "greeking" (placeholder text) and blocking to establish hierarchy.
Week 13 Iconography & SymbolismSimplifying complex ideas into universal symbols.Abstraction exercises: Realistic $\rightarrow$ Iconic $\rightarrow$ Abstract.
Week 14 Visual Metaphors & Conceptual Thinking Mind-mapping through sketching. Solving design "problems" through visual puns and analogies.
Week 15 FINAL EXAMS

Reference Books & Course Materials

  1. 01 Poppy Evans and Aaris Sherin. Forms, Folds, and Sizes, Rockport Publishers, Gloucester, MA. 2008. (ISBN 1592534619)
  2. 02 Gavin Ambross and Paul Harris,The Fundamentals of Graphic Design, AVA Publishing, SA. 2009. (ISBN 2-940373-82-5 and 978-2-940373-82-6)
  3. 03 Ellen Lupton and Jennifer Cole Phillips, Graphic Design: The New Basics,Princeton Architectural Press, 1st edition. (ISBN-10: 1568987021)
  4. 04 Book Cover Rapid Viz : A New Method for the Rapid Visualization of Ideas (3rd Edition) Hanks, Kurt Belliston, Larry Thomson

Learning Outcomes

  1. L01 Describe (3) the key concepts and methods of the design process. SOLO 3
  2. L02 Apply (3) professional presentation techniques. SOLO 3
  3. L03 Recognize (2) skills in time and project management by keeping deadlines and fulfilling requirements. SOLO 2
  4. L04 The student matches(2) the relationship between image and meaning SOLO 2
  5. L05 Symbolizes(3) concepts, situations, and objects in the visual context SOLO 3

Program Outcomes

  1. P01 The student chooses the design principles and can match the application
  2. P02 Students will be able to define national and international values in art and design
  3. P03 Students will be able to define abstract and concrete design concepts and express them in composition
  4. P04 The student can adjust the time correctly to complete his / her graphic application
  5. P05 The student matches the relationship between image and meaning
  6. P06 Students can express what they see by drawing
  7. P07 Identifies the traces, aligns, and calculates the hierarchy of typographic elements
  8. P08 Defines and lists art and design materials
  9. P09 Expresses an idea, concept or phenomenon visually in a creative way
  10. P10 Solves the design problems encountered in the process
  11. P11 Symbolizes concepts, situations, and objects in the visual context
  12. P12 Develops design projects by recalling basic graphic design principles
  13. P13 Applies technology effectively in the design process
  14. P14 Can think critically and question theoretical gains in the context
  15. P15 Relate the past, present, and future of design
  16. P16 Can perform original works related to the field and evaluate the results
  17. P17 Designs and produces different visual areas such as multimedia, advertising graphics, animation, new media, printmaking, and photography
  18. P18 Improves communication skills for teamwork
  19. P19 Can effectively discuss, criticize and form theory about the field
  20. P20 Student can organize paragraphs, single-column, multi-column and modular grids in book and magazine designs
  21. P21 Can plan collaborations with colleagues in interdisciplinary and multidisciplinary environments
  22. P22 Can associate written texts with visual images
  23. P23 Can observe and compare in the context of art criticism methods
  24. P24 Can apply legal regulations and procedures in the field
  25. P25 Be able to associate written texts with visual images

Po-Lo Matrix

LO P01 P02 P03 P04 P05 P06 P07 P08 P09 P10 P11 P12 P13 P14 P15 P16 P17 P18 P19 P20 P21 P22 P23 P24 P25 Average
L01 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
L02 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
L03 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
L04 0 0 0 0 0 0 0 0 0 0 3 0 0 0 1 1 0 1 0 0 0 3 1 0 3 0.52
L05 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0