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TR

EXHIBITION DESIGN

Course
GRAP465 - EXHIBITION DESIGN
Department
Graphic Design - English - Undergraduate
Course Type
Course
Status
Required
Language
English
Credit
2
ECTS
3
T+P+L
2 + 0 + 0
Course Coordinator(s)
-
Prerequisite
-
Keywords

Course Description

Exhibition design is the process of developing an exhibit by using different presentation and communication techniques. It needs management skills for all the steps of a project, and working with different disciplines like architecture, industrial design, scene design and graphic design etc. Therefore exhibition design course applies an education program to increase students' perception by showing them to design by thinking the location, dimension, and surface. In this course, the theoretical sources are combined and shared with good examples from the entire world. The application areas are; museums, cultural galleries, promotions, shop case arrangements, trade fairs, showrooms, displays, outdoor applications, mobile exhibitions, orientation and announcement applications, location applications of corporate identity, studio and scene applications etc.

EXHIBITION DESIGN

Evaluation Tools (Active Term)

No evaluation items have been defined.

Course outcomes

No course outcomes have been defined yet.

Course Syllabus

Week Topic
Week 1 Historical Evolution of Museum Architecture
Week 2 Museums, Power, and Cultures of Display
Week 3 Interpretive Strategy and Exhibition Development
Week 4 Visitor Experience and Human-Centered Design
Week 5 Circulation and Spatial Narrative
Week 6 Display Systems and Object Placement
Week 7 Exhibition Text and Communication in Space
Week 8 MIDTERM
Week 9 Lighting Design and Conservation Constraints
Week 10 Color, Materiality, and Perceptual Atmosphere
Week 11 Technical Systems, Standards, and Compliance
Week 12 Digital and Interactive Exhibition Environments
Week 13 Concept-Driven Exhibition Architecture
Week 14 Museum/Exhibition Design Finalization and Presentation
Week 15 Final

Reference Books & Course Materials

  1. 01 Achiam, M., Haldrup, M., & Drotner, K. (Eds.). (2021). Experimental museology: Institutions, representations, users. Routledge.
  2. 02 McKenna-Cress, P., & Kamien, J. (2013). Creating exhibitions: Collaboration in the planning, development, and design of innovative experiences. John Wiley & Sons.
  3. 03 Holzman, L. M. (2025). How to create exhibits. Public Humanities, 1, e137.
  4. 04 Dean, D. (1994). Museum exhibition: Theory and practice. Routledge.

Learning Outcomes

  1. L01 Students will be able to explain (3) the fundamental concepts, processes, and application areas of exhibition design. SOLO 3
  2. L02 Students will be able to examine (3) the relationship between space, visitor experience, and visual communication to develop (5) ideas for exhibition design. SOLO 4
  3. L03 Students will be able to apply (3) different presentation and visual communication methods to create (5) conceptual proposals for exhibition design. SOLO 4

Program Outcomes

  1. P01 The student chooses the design principles and can match the application
  2. P02 Students will be able to define national and international values in art and design
  3. P03 Students will be able to define abstract and concrete design concepts and express them in composition
  4. P04 The student can adjust the time correctly to complete his / her graphic application
  5. P05 The student matches the relationship between image and meaning
  6. P06 Students can express what they see by drawing
  7. P07 Identifies the traces, aligns, and calculates the hierarchy of typographic elements
  8. P08 Defines and lists art and design materials
  9. P09 Expresses an idea, concept or phenomenon visually in a creative way
  10. P10 Solves the design problems encountered in the process
  11. P11 Symbolizes concepts, situations, and objects in the visual context
  12. P12 Develops design projects by recalling basic graphic design principles
  13. P13 Applies technology effectively in the design process
  14. P14 Can think critically and question theoretical gains in the context
  15. P15 Relate the past, present, and future of design
  16. P16 Can perform original works related to the field and evaluate the results
  17. P17 Designs and produces different visual areas such as multimedia, advertising graphics, animation, new media, printmaking, and photography
  18. P18 Improves communication skills for teamwork
  19. P19 Can effectively discuss, criticize and form theory about the field
  20. P20 Student can organize paragraphs, single-column, multi-column and modular grids in book and magazine designs
  21. P21 Can plan collaborations with colleagues in interdisciplinary and multidisciplinary environments
  22. P22 Can associate written texts with visual images
  23. P23 Can observe and compare in the context of art criticism methods
  24. P24 Can apply legal regulations and procedures in the field
  25. P25 Be able to associate written texts with visual images

Po-Lo Matrix

LO P01 P02 P03 P04 P05 P06 P07 P08 P09 P10 P11 P12 P13 P14 P15 P16 P17 P18 P19 P20 P21 P22 P23 P24 P25 Average
L01 0 0 0 0 4 0 0 3 0 0 0 0 0 0 3 3 3 0 0 0 3 0 3 0 0 0.88
L02 3 3 0 0 4 0 0 4 0 3 3 3 0 0 0 3 3 3 0 0 3 0 3 0 0 1.52
L03 3 3 3 3 4 4 0 3 3 3 3 0 0 0 3 3 3 3 0 0 0 0 3 0 0 1.88