PHOTOJOURNALISM
- Course
- JOUR342 - PHOTOJOURNALISM
- Department
- Journalism - English - Undergraduate
- Course Type
- Course
- Status
- Required
- Language
- English
- Credit
- 3
- ECTS
- 5
- T+P+L
- 3 + 0 + 0
- Course Coordinator(s)
- -
- Prerequisite
- -
- Keywords
Course Description
This course aims to introduce the various aspects of telling stories via photography. Building on previous photography courses, it emphasizes the differences between photography and photojournalism. The course focuses on the development, features, pioneers and genres of photojournalism, and analyses how photojournalism has become an institutionalized part of journalism in general. The course content addresses the technological and aesthetic dimensions of photojournalism, the careers of important photojournalists, the impact of news photography, and the ethics of digitally manipulating news photographs. Special attention given to the rules and methods of cutline writing, which is complementary for both the photograph and story.
PHOTOJOURNALISM
Evaluation Tools (Active Term)
No evaluation items have been defined.
Course outcomes
- 01 1. Define photojournalism as a form of journalism
- 02 2. Compare photo-journalistic works with artistic photos
- 03 3. Combine photos with words and conclude photo essays
- 04 4. Describe the rules and methods of cutline writing
Course Syllabus
| Week | Topic |
|---|---|
| Week 1 | Introduction to the course and definition of Photojournalism |
| Week 2 | Basics of Photojournalism: Distinguishing elements of Photojournalism from close branches of Photography |
| Week 3 | Three types of shots dominating Photojournalism: establishing, mid-range, and close-up shots. |
| Week 4 | Three stages in photo editing process: selection, cropping, scaling. Photographic elements in selection process. |
| Week 5 | What makes a photograph newsworthy? News photos and feature photos. |
| Week 6 | Cutlines: General guidelines for writing cutlines. Examples and exercises. |
| Week 7 | Cropping: Rules and three ways of cropping same photograph. |
| Week 8 | MID-TERM EXAM WEEK |
| Week 9 | Types of Photojournalism: Sports, war, glamour, spot news, travel, and wildlife photojournalism. |
| Week 10 | Composition in photography: camera angle and the rule of thirds |
| Week 11 | Six elements in Photo-journalistic guidelines. Good photos vs. bad photos |
| Week 12 | Photo essay; Five photo essay tips, narrative and thematic photo essays. |
| Week 13 | Types of photos in photo essays: the lead, the scene, the portraits, the deatil photos, the close-up photos, the signature photo, and the clincher photo |
| Week 14 | The significance of Photojournalism, Photojournalism from past to present: candid photography, photojournalism magazine Life, Robert Capa and W. Eugene Smith. |
| Week 15 | FINAL EXAM WEEK |
Reference Books & Course Materials
- 01 Gidal,T., N.,1973. Modern Photojournalism. Macmillan Publishing Coorparation, NewYork,
- 02 Freund, G., R.,1988.Photography and Society. D.R. Godine, Boston,
- 03 Frizot, M., 1998.A New History of Photography. Köneman, Köln,
- 04 Sontag, S., 2003. Başkalarının Acılarına Bakmak. Agora Kitaplığı, İstanbul.
Learning Outcomes
- L01 1. Define photojournalism as a form of journalism
- L02 2. Compare photo-journalistic works with artistic photos
- L03 3. Combine photos with words and conclude photo essays
- L04 4. Describe the rules and methods of cutline writing
Program Outcomes
- P01 To be able to understand analog and digital games' theoretical and historical development.
- P02 Has a general understanding of the history and culture of the nation and the world in which he lives.
- P03 Digital game engines are well-suited for application.
- P04 His/Her mastery of the fundamental sciences underpins his/her expertise in the creation of digital games.
- P05 Understand the mechanics, logic, and frameworks of analog and digital games.
- P06 Possesses an aesthetic sensibility and knowledge of art.
- P07 Communication, art, music, psychology, sociology, mythology, philosophy, economics, cinema, history, and other disciplines gained the potential to benefit from one another during the game design process.
- P08 Knowing how media and digital games affect people and society and designing games responsibly in light of that knowledge.
- P09 Be able to assess critically the knowledge and abilities acquired through research in the area and other related areas.
- P10 Acquires expertise in artistic design to aid in the creation of digital games.
- P11 Make good use of digital game creation software and programs.
- P12 Possesses the skills necessary to write the code for digital games created for various platforms.
- P13 Possesses the capacity to jointly build digital games' aesthetic and computational aspects.
- P14 Possesses the capacity to create and communicate stories utilizing a variety of technologies.
- P15 Has the capacity to design, plan, and analyze the game as a concept.
- P16 Possesses the capacity to come up with tangible fixes for the issues that arise during the creation of digital games.
Po-Lo Matrix
| LO | P01 | P02 | P03 | P04 | P05 | P06 | P07 | P08 | P09 | P10 | P11 | P12 | P13 | P14 | P15 | P16 | Average |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| L01 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
| L02 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
| L03 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
| L04 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |