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TR

INTERACTIVE ART AND DESIGN

Course
VICD407 - INTERACTIVE ART AND DESIGN
Department
Visual Communication Design - English - Undergraduate
Course Type
Course
Status
Required
Language
English
Credit
3
ECTS
3
T+P+L
3 + 0 + 0
Course Coordinator(s)
-
Prerequisite
-
Keywords

Course Description

Building upon the concepts learned in Visual perception and Design, this course presents a new challenge to the student: to use art and design methodologies for the creation of virtual worlds, interactivities and environments. Within this scope this course introduces and expands the concepts, aesthetics, and techniques and the impact of technology and new media critical to the exploration and authoring of interactive art and design works. The conceptual framework of the course includes an understanding of the psychological and cultural/social contexts of interactive media access, media ecologies, content composition, sensing of physical environments, spatial narrativity and venue development.

INTERACTIVE ART AND DESIGN

Evaluation Tools (Active Term)

No evaluation items have been defined.

Course outcomes

  1. 01 To interpret basic concepts related to interactive design
  2. 02 To analyze the psychology and cultural/social contexts of interactive media access
  3. 03 To be able to describe the concept behind sensing of physical environments
  4. 04 To be able to explain and describe spatial narrativity and venue development
  5. 05 The students be able to explain and demonstrate authoring of interactive art and design worksltimedia tools rather than a hands--on practice

Course Syllabus

Week Topic
Week 1 Introduction to course
Week 2 Historical evolution of interactive arts Key concepts and terminology
Week 3 Design Principles - Principles of interaction design, User-centered design Usability and accessibility
Week 4 AI In Interactive Art & Design
Week 5 Interaction Models - Cognitive psychology and interaction
Week 6 Interaction Models -Affordances and signifiers Feedback and conceptual models
Week 7 Mid-Term Week
Week 8 Mid-Term Week
Week 9 User Experience (UX) - Understanding user behavior
Week 10 User Experience (UX) - Information architecture Wireframing and prototyping
Week 11 Theoretical Frameworks - Semiotics and interaction Gestalt principles
Week 12 Theoretical Frameworks - Behaviorism vs. cognitivism
Week 13 Ethical and Cultural Considerations -Ethics in interactive design
Week 14 Revision
Week 15 Final Week

Reference Books & Course Materials

  1. 01 Lin, R., Lin, P. H., Shiao, W. S., & Lin, S. H. (2009, July). Cultural aspect of interaction design beyond human-computer interaction. In International Conference on Internationalization, Design and Global Development (pp. 49-58). Springer, Berlin, Heidelberg.

Learning Outcomes

  1. L01 Apply principles of interactive design, including usability, accessibility, consistency, feedback, and intuitive user experiences, to create visually appealing and engaging digital interfaces. SOLO 4
  2. L02 Design responsive interfaces that seamlessly adapt to different screen sizes and devices, ensuring an optimal user experience across platforms. SOLO 5
  3. L03 Combine various interaction design patterns and apply them effectively to their projects, enhancing the usability and familiarity of their interactive designs SOLO 3
  4. L04 Imitate a comprehensive interactive art and design project from concept to execution using Adobe XD, demonstrating their ability to incorporate all the learned principles and skills into a different concept design. SOLO 2

Program Outcomes

  1. P01 Becoming aware of sufficient theoretical knowledge in basic engineering and agricultural science
  2. P02 Having sufficient theoretical knowledge in basic agricultural production especially in pomology, viticulture, olericulture, floriculture and agronomy, and their breeding
  3. P03 Being well equiped with practical experiences in agriculture
  4. P04 Finding the source of environmental, biotic, abiotic, technical and economical problems in agricultural crops which reduce yield and quality, and create solutions to related problems
  5. P05 Defining, classifying and naming cultivated crop plants and knowing how to manage them
  6. P06 Breeding of horticultural and field crops, developing new cultivars and producing propagation materials of new developed varieties
  7. P07 Applying up-to-date methods and techniques for preserving genetic resources and environment for sustainable use in agricultural commodities
  8. P08 Evaluating, asseying and analyzing the changes in cultivation of horticultural and agronomic crops in respect to irrigation, fertilization, defining pests and diseases and after postharvest handling
  9. P09 Establishing and managing orchards, vineyards and field crop productions and greenhouse operations
  10. P10 Obtaining data in horticulture and field crops along with researching, considering, recording, consulting and expert abilities, project writing and applying
  11. P11 Identifying different roles in enchancing individual abilities and skills beside taking responsibilities, participations in team works under any given conditions
  12. P12 Easily accessing to appropriate information and thinking analytically in their interested area and subjects. They can do accurate timing and planning in agricultural productions in year round. They think analytically, prepare questionaries, have an exploratory and creative vision and use the obtained knowledge for the benefit of farmers and societies
  13. P13 Having ability to transfer information and also able to easily communicate with the people in the field at different levels. They have self - confidence and self- improvement skills as well

Po-Lo Matrix

LO P01 P02 P03 P04 P05 P06 P07 P08 P09 P10 P11 P12 P13 Average
L01 - - - - - - - - - - - - - -
L02 - - - - - - - - - - - - - -
L03 - - - - - - - - - - - - - -
L04 - - - - - - - - - - - - - -