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EXHIBITION DESIGN

Course
GRAP465 - EXHIBITION DESIGN
Department
Graphic Design - English - Undergraduate
Course Type
Course
Status
Required
Language
English
Credit
2
ECTS
3
T+P+L
2 + 0 + 0
Course Coordinator(s)
-
Prerequisite
-
Keywords

Course Description

Exhibition design is the process of developing an exhibit by using different presentation and communication techniques. It needs management skills for all the steps of a project, and working with different disciplines like architecture, industrial design, scene design and graphic design etc. Therefore exhibition design course applies an education program to increase students' perception by showing them to design by thinking the location, dimension, and surface. In this course, the theoretical sources are combined and shared with good examples from the entire world. The application areas are; museums, cultural galleries, promotions, shop case arrangements, trade fairs, showrooms, displays, outdoor applications, mobile exhibitions, orientation and announcement applications, location applications of corporate identity, studio and scene applications etc.

EXHIBITION DESIGN

Evaluation Tools (Active Term)

No evaluation items have been defined.

Course outcomes

No course outcomes have been defined yet.

Course Syllabus

Week Topic
Week 1 Historical Evolution of Museum Architecture
Week 2 Museums, Power, and Cultures of Display
Week 3 Interpretive Strategy and Exhibition Development
Week 4 Visitor Experience and Human-Centered Design
Week 5 Circulation and Spatial Narrative
Week 6 Display Systems and Object Placement
Week 7 Exhibition Text and Communication in Space
Week 8 MIDTERM
Week 9 Lighting Design and Conservation Constraints
Week 10 Color, Materiality, and Perceptual Atmosphere
Week 11 Technical Systems, Standards, and Compliance
Week 12 Digital and Interactive Exhibition Environments
Week 13 Concept-Driven Exhibition Architecture
Week 14 Museum/Exhibition Design Finalization and Presentation
Week 15 Final

Reference Books & Course Materials

  1. 01 Achiam, M., Haldrup, M., & Drotner, K. (Eds.). (2021). Experimental museology: Institutions, representations, users. Routledge.
  2. 02 McKenna-Cress, P., & Kamien, J. (2013). Creating exhibitions: Collaboration in the planning, development, and design of innovative experiences. John Wiley & Sons.
  3. 03 Holzman, L. M. (2025). How to create exhibits. Public Humanities, 1, e137.
  4. 04 Dean, D. (1994). Museum exhibition: Theory and practice. Routledge.

Learning Outcomes

  1. L01 Students will be able to explain (3) the fundamental concepts, processes, and application areas of exhibition design. SOLO 3
  2. L02 Students will be able to examine (3) the relationship between space, visitor experience, and visual communication to develop (5) ideas for exhibition design. SOLO 4
  3. L03 Students will be able to apply (3) different presentation and visual communication methods to create (5) conceptual proposals for exhibition design. SOLO 4

Program Outcomes

  1. P01 Integrate knowledge of interior architecture principles, spatial organization, and visual perception to develop user-centered, functional, aesthetically enriching, and innovative spatial solutions.
  2. P02 Analyze and evaluate the relationships among user needs, functional constraints, ergonomics, accessibility, and universal design principles to develop interior architecture solutions across different design scales and contexts.
  3. P03 Research, analyze, and relate historical, cultural, and theoretical knowledge to justify design decisions that respect local values while responding to global cultural diversity.
  4. P04 Communicate design ideas effectively by integrating visual communication tools, manual and digital representation techniques, and appropriate digital technologies, including artificial intelligence-assisted visualization methods, where appropriate.
  5. P05 Evaluate and synthesize appropriate materials, color schemes, lighting, and furniture systems using up-to-date technologies and aesthetic principles to shape experiential atmospheres.
  6. P06 Integrate environmental responsibility, occupant health, and ethical principles to develop sustainable, safe, and healthy interior architecture solutions and justify design decisions.
  7. P07 Collaborate and coordinate with professionals from architecture, landscape architecture, engineering, and related disciplines by integrating multidisciplinary knowledge to develop comprehensive spatial solutions.
  8. P08 Critically evaluate research, contemporary approaches, and artificial intelligence-assisted design and research methods to generate innovative knowledge and design solutions while sustaining lifelong learning and professional development.
  9. P09 Justify professional decisions by integrating ethical principles, cultural, societal, and aesthetic responsibilities with the responsible, legal, and ethical use of digital technologies, including artificial intelligence.
  10. P10 Plan, manage, and evaluate interior architecture projects by integrating technical systems, user-centered design methods, regulatory requirements, and contemporary digital project management and design technologies.
  11. P11 Evaluate and reinterpret existing and historic interiors by integrating conservation principles, adaptive reuse strategies, and digital documentation techniques to support cultural continuity and sustainable heritage conservation.
  12. P12 Integrate inclusive and socially responsible design approaches with entrepreneurship, lifelong learning, professional collaboration, and adaptation to technological transformation to contribute to the sustainable advancement of the profession and society.

Po-Lo Matrix

LO P01 P02 P03 P04 P05 P06 P07 P08 P09 P10 P11 P12 Average
L01 - - - - - - - - - - - - -
L02 - - - - - - - - - - - - -
L03 - - - - - - - - - - - - -