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TR

COMPUTERS IN DESIGN

Course
GRDE507 - COMPUTERS IN DESIGN
Department
Graphic Design - English - Master
Course Type
Course
Status
Required
Language
English
Credit
3
ECTS
0
T+P+L
3 + 0 + 0
Course Coordinator(s)
-
Prerequisite
-
Keywords

Course Description

This course focuses on each student's personal design vision. Students explore the specific skills necessary to design posters, catalogues as a unique means of communication. The aim of this course is that introducing students and providing comprehensive knowledge with practices to Graphic Design and digital media applications. Working from concept to finished artwork, students develop to transfer the creative thinking to applications and digital Graphic Design tools, methods and strategies for producing effective graphic design solutions. This course aims to analyze and implement the basics of 2 dimensional and 3 dimensional modeling and design in graphic design by using Adobe Programs.

COMPUTERS IN DESIGN

Evaluation Tools (Active Term)

Item Type Weight (%)
Mid-Term Project Project 40
Final Project Project 60
Total 100

Course outcomes

  1. 01 Ability to develop digital Graphic Design tools.(Solo: 5)
  2. 02 Ability to implement their design problem solving abilities in digital media in a particular time. (Solo: 4)
  3. 03 Ability to apply the basic needs of a Graphic Designer effectively in their education and after university. (Solo: 4)
  4. 04 Ability to transfer the creative thinking to applications. (Solo: 4)
  5. 05 Ability to develop a project from the idea to final execution. (Solo: 5)

Course Syllabus

Week Topic
Week 1 Introduction to the Course & Project Briefing
Week 2 Research and Strategic Analysis
Week 3 Ideation and Concept Development
Week 4 Ad Poster Concept Development
Week 5 Digital Production – Initial Drafts
Week 6 Iteration and Refinement
Week 7 Presentation & Exhibition Preparation
Week 8 Midterm
Week 9 Midterm
Week 10 Introduction and Campaign Strategy
Week 11 Website and Digital Asset Design
Week 12 Motion Graphics and Interactive Elements
Week 13 Refining Campaign Assets
Week 14 Presentation Preparation
Week 15 Final Presentation and Exhibition

Reference Books & Course Materials

  1. 01 Wheeler, A. (2017). Designing brand identity: An essential guide for the whole branding team (5th ed.). Wiley. ISBN: 1118980824
  2. 02 Kotler, P., & Keller, K. L. (2016). Marketing management (15th ed.). Pearson. ISBN: 978-0133856460
  3. 03 Henderson, P., & Caine, R. (2020). Creative strategy in advertising (11th ed.). Cengage Learning. ISBN: 978-0357379309
  4. 04 Landa, R. (2013). Graphic design solutions (5th ed.). Cengage Learning. ISBN: 978-1133602241

Learning Outcomes

  1. L01 Ability to develop digital Graphic Design tools.(Solo: 5)
  2. L02 Ability to implement their design problem solving abilities in digital media in a particular time. (Solo: 4)
  3. L03 Ability to apply the basic needs of a Graphic Designer effectively in their education and after university. (Solo: 4)
  4. L04 Ability to transfer the creative thinking to applications. (Solo: 4)
  5. L05 Ability to develop a project from the idea to final execution. (Solo: 5)

Program Outcomes

  1. P01 The student will be able to create projects and researches with particular awareness of environmental responsibility, global issues, and universal design.
  2. P02 The student will be able to design by engaging in the development of interior spaces from an ethically responsible perspective for the purpose of improving the quality of life.
  3. P03 The student will be able to make research to increase productivity and in the same context to protect the health, safety, and welfare of the society in the frame of their profession.
  4. P04 The student will be able to create a supportive learning environment that allows developing individual expression of knowledge and skills to create a connection with the practice of interior design. tir.
  5. P05 The student will be able to use and evaluate the conceptual elements and aesthetic principles of interior design in visual, verbal and written form at an advanced level.
  6. P06 The student will be able to distinguish an advanced level of competence in design practice and production that shows an awareness of professional standards appropriate to the field. .
  7. P07 The student will be able to interpret key concepts, theories and research approaches in interior architecture and relates them with current research in the field.
  8. P08 The student will be able to construct an artistic and designerly insight; to apply design knowledge to their creative design process, and to deepen their expertise in materials, knowledge of design tradition, and cultural discussion.
  9. P09 The student will be able to manage design processes, apply the regulations in construction, material knowledge, skills in 3D composition, and evaluate the spatiality of people and products by deepening the skills learned in Bachelor's studies and broaden their knowledge in spatial design and furniture design.

Po-Lo Matrix

LO P01 P02 P03 P04 P05 P06 P07 P08 P09 Average
L01 - - - - - - - - - -
L02 - - - - - - - - - -
L03 - - - - - - - - - -
L04 - - - - - - - - - -
L05 - - - - - - - - - -