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HISTORY OF ART AND CULTURE

Course
GADS108 - HISTORY OF ART AND CULTURE
Department
Digital Game Design - English - Undergraduate
Course Type
Course
Status
Required
Language
English
Credit
3
ECTS
5
T+P+L
3 + 0 + 0
Course Coordinator(s)
-
Prerequisite
-
Keywords

Course Description

The course focuses on the history of art and culture. In this scope History of Art and Culture introduces the developments and concepts related to development of art and culture. Variety of fields such as painting, sculpture, drama, music, literature and architecture are discussed within a socioeconomic and political context; to give the student a total understanding of a particular time and place in history. Students are expected to have an awareness about the development and chronology of the art-historical periods and of distinctive styles. Within this perspective this course starts with first human being efforts in terms of art and continues towards to the current times where art and culture interactions become more complicated and less immediate.

HISTORY OF ART AND CULTURE

Evaluation Tools (Active Term)

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Course outcomes

No course outcomes have been defined yet.

Course Syllabus

Week Topic
Week 1 Introduction to Art and Culture
Week 2 Prehistoric Art: The Stone Age and Neolithic Period
Week 3 Ancient Mesopotamia
Week 4 Ancient Egypt: Art, Architecture, and Religion
Week 5 Ancient Greece: Classical Art, Philosophy, and Architecture
Week 6 Ancient Rome: Art, Engineering, and Empire
Week 7 Art and Culture in Ancient India
Week 8 Ancient China: Art, Philosophy, and the Role of the Emperor
Week 9 Ancient Iran: Achaemenid, Parthian, and Sassanian Art
Week 10 The Development of Writing and Visual Expression in Ancient Civilizations
Week 11 Classical and Hellenistic Art: The Greek Influence
Week 12 Medieval Art and Culture: The Rise of Christianity
Week 13 The Renaissance: Rebirth of Classical Art and Humanism
Week 14 Baroque and Rococo Art
Week 15 Romanticism and Realism in the 19th Century

Reference Books & Course Materials

  1. 01 Janson, H. W., & Janson, A. F. (2004). History of Art (7th ed.). Prentice Hall.
  2. 02 Gombrich, E. H. (2006). The Story of Art (16th ed.). Phaidon Press.

Learning Outcomes

No learning outcomes have been defined.

Program Outcomes

  1. P01 Create a user interface in a contemporary object-oriented language to allow users to access business data
  2. P02 Identify and analyze user needs and take them into account in the selection, creation, integration, evaluation and administration of computing-based systems
  3. P03 Analyze common business functions and identify, design, and develop appropriate information technology solutions
  4. P04 Design and develop software solutions for contemporary business environments by employing appropriate problem-solving strategies
  5. P05 Configure and administer database server to support contemporary business environments.
  6. P06 Administer or mange a relational database for a small to medium size company
  7. P07 Be able to effectively integrate IT-based solutions into the user environment
  8. P08 Understand professional, ethical, legal, security and social issues and responsibilities
  9. P09 Be able to apply effective communication skills consistent with the professional environment
  10. P10 Be able to apply effective collaboration skills in teamwork consistent with the professional environment

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