INTERACTIVE ART AND DESIGN
- Course
- VICD407 - INTERACTIVE ART AND DESIGN
- Department
- Visual Communication Design - English - Undergraduate
- Course Type
- Course
- Status
- Required
- Language
- English
- Credit
- 3
- ECTS
- 3
- T+P+L
- 3 + 0 + 0
- Course Coordinator(s)
- -
- Prerequisite
- -
- Keywords
Course Description
Building upon the concepts learned in Visual perception and Design, this course presents a new challenge to the student: to use art and design methodologies for the creation of virtual worlds, interactivities and environments. Within this scope this course introduces and expands the concepts, aesthetics, and techniques and the impact of technology and new media critical to the exploration and authoring of interactive art and design works. The conceptual framework of the course includes an understanding of the psychological and cultural/social contexts of interactive media access, media ecologies, content composition, sensing of physical environments, spatial narrativity and venue development.
INTERACTIVE ART AND DESIGN
Evaluation Tools (Active Term)
No evaluation items have been defined.
Course outcomes
- 01 To interpret basic concepts related to interactive design
- 02 To analyze the psychology and cultural/social contexts of interactive media access
- 03 To be able to describe the concept behind sensing of physical environments
- 04 To be able to explain and describe spatial narrativity and venue development
- 05 The students be able to explain and demonstrate authoring of interactive art and design worksltimedia tools rather than a hands--on practice
Course Syllabus
| Week | Topic |
|---|---|
| Week 1 | Introduction to course |
| Week 2 | Historical evolution of interactive arts Key concepts and terminology |
| Week 3 | Design Principles - Principles of interaction design, User-centered design Usability and accessibility |
| Week 4 | AI In Interactive Art & Design |
| Week 5 | Interaction Models - Cognitive psychology and interaction |
| Week 6 | Interaction Models -Affordances and signifiers Feedback and conceptual models |
| Week 7 | Mid-Term Week |
| Week 8 | Mid-Term Week |
| Week 9 | User Experience (UX) - Understanding user behavior |
| Week 10 | User Experience (UX) - Information architecture Wireframing and prototyping |
| Week 11 | Theoretical Frameworks - Semiotics and interaction Gestalt principles |
| Week 12 | Theoretical Frameworks - Behaviorism vs. cognitivism |
| Week 13 | Ethical and Cultural Considerations -Ethics in interactive design |
| Week 14 | Revision |
| Week 15 | Final Week |
Reference Books & Course Materials
- 01 Lin, R., Lin, P. H., Shiao, W. S., & Lin, S. H. (2009, July). Cultural aspect of interaction design beyond human-computer interaction. In International Conference on Internationalization, Design and Global Development (pp. 49-58). Springer, Berlin, Heidelberg.
Learning Outcomes
- L01 Apply principles of interactive design, including usability, accessibility, consistency, feedback, and intuitive user experiences, to create visually appealing and engaging digital interfaces. SOLO 4
- L02 Design responsive interfaces that seamlessly adapt to different screen sizes and devices, ensuring an optimal user experience across platforms. SOLO 5
- L03 Combine various interaction design patterns and apply them effectively to their projects, enhancing the usability and familiarity of their interactive designs SOLO 3
- L04 Imitate a comprehensive interactive art and design project from concept to execution using Adobe XD, demonstrating their ability to incorporate all the learned principles and skills into a different concept design. SOLO 2
Program Outcomes
- P01 PO1: Engaged in insightful thinking leading to self-learning and lifelong learning.
- P02 PO2: Established a general knowledge of economics sufficient to work independently through specific learned techniques generated via individual efforts and study.
- P03 PO3: Reached the required knowledge and skills to understand social, economic and legal issues both within national, international and global contexts and apply theoretical knowledge of economics to practice.
- P04 PO4: Adopted the ability to critically evaluate, analyze and interpret information gathered through the use of related statistical software programs to suggest creative solutions for economic problems and make relevant economic decisions.
- P05 PO5: Been aware of gathering and analyzing data through the application of appropriate technological tools in an ethical and safe manner in order to generate economic decisions and policy suggestions.
- P06 PO6: Been equipped with conceptual and analytical skills essential for team-working and collaborations for economic decision making for a variety of economic concepts in national and global environment.
- P07 PO7: Endowed with both oral and written communication skills within the economic field to effectively study and work in an international environment
- P08 PO8: Been able to transfer theoretical knowledge to real life economic environment: to generate policies for microeconomic and macroeconomic problems faced by individuals, firms and governments at national, international and global context.
- P09 PO9: Developed an ability to apply economic analysis to everyday problems in real world through the development of ethical perspectives and social responsibilities at work and in personal life.
Po-Lo Matrix
| LO | P01 | P02 | P03 | P04 | P05 | P06 | P07 | P08 | P09 | Average |
|---|---|---|---|---|---|---|---|---|---|---|
| L01 | - | - | - | - | - | - | - | - | - | - |
| L02 | - | - | - | - | - | - | - | - | - | - |
| L03 | - | - | - | - | - | - | - | - | - | - |
| L04 | - | - | - | - | - | - | - | - | - | - |