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TR

HISTORY OF ART AND CULTURE

Course
GADS108 - HISTORY OF ART AND CULTURE
Department
Digital Game Design - English - Undergraduate
Course Type
Course
Status
Required
Language
English
Credit
3
ECTS
5
T+P+L
3 + 0 + 0
Course Coordinator(s)
-
Prerequisite
-
Keywords

Course Description

The course focuses on the history of art and culture. In this scope History of Art and Culture introduces the developments and concepts related to development of art and culture. Variety of fields such as painting, sculpture, drama, music, literature and architecture are discussed within a socioeconomic and political context; to give the student a total understanding of a particular time and place in history. Students are expected to have an awareness about the development and chronology of the art-historical periods and of distinctive styles. Within this perspective this course starts with first human being efforts in terms of art and continues towards to the current times where art and culture interactions become more complicated and less immediate.

HISTORY OF ART AND CULTURE

Evaluation Tools (Active Term)

No evaluation items have been defined.

Course outcomes

No course outcomes have been defined yet.

Course Syllabus

Week Topic
Week 1 Introduction to Art and Culture
Week 2 Prehistoric Art: The Stone Age and Neolithic Period
Week 3 Ancient Mesopotamia
Week 4 Ancient Egypt: Art, Architecture, and Religion
Week 5 Ancient Greece: Classical Art, Philosophy, and Architecture
Week 6 Ancient Rome: Art, Engineering, and Empire
Week 7 Art and Culture in Ancient India
Week 8 Ancient China: Art, Philosophy, and the Role of the Emperor
Week 9 Ancient Iran: Achaemenid, Parthian, and Sassanian Art
Week 10 The Development of Writing and Visual Expression in Ancient Civilizations
Week 11 Classical and Hellenistic Art: The Greek Influence
Week 12 Medieval Art and Culture: The Rise of Christianity
Week 13 The Renaissance: Rebirth of Classical Art and Humanism
Week 14 Baroque and Rococo Art
Week 15 Romanticism and Realism in the 19th Century

Reference Books & Course Materials

  1. 01 Janson, H. W., & Janson, A. F. (2004). History of Art (7th ed.). Prentice Hall.
  2. 02 Gombrich, E. H. (2006). The Story of Art (16th ed.). Phaidon Press.

Learning Outcomes

No learning outcomes have been defined.

Program Outcomes

  1. P01 1- To have advanced theoretical and practical knowledge supported by textbooks, application tools and other resources including current information in the field of Accounting and Finance.
  2. P02 2- To be able to use advanced theoretical and practical knowledge acquired in the field of Accounting and Finance.
  3. P03 3- To be able to interpret and evaluate data, identify problems, analyze and develop solutions based on research and evidence by using advanced knowledge and skills acquired in the field of Accounting and Finance.
  4. P04 4- To be able to take responsibility as an individual and a team member in order to solve complex and unpredictable problems in accounting and finance applications.
  5. P05 5- To be able to plan and manage activities for the development of employees under the responsibility of a project.
  6. P06 6- To be able to determine the learning requirements in the field of Accounting and Finance and to direct their learning.
  7. P07 7- To be able to inform people and institutions about issues related to the field of accounting and finance, and to be able to transfer their ideas and solution proposals in writing and orally.
  8. P08 8- To be able to use information and communication technologies together with computer software at the European Computer Driving License Advanced Level required by the field of Accounting and Finance.
  9. P09 9- To act in accordance with social, scientific, cultural and ethical values in the stages of collecting, interpreting, applying and announcing the results related to the field of accounting and finance.

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